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PostPosted: Tue Jun 30, 2009 1:16 am 
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donal_finn wrote:
The fire door, seems to be the way to go all right.
yup.
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I dont think the idea of the double pane is realistic in a door setting it just seems a bit clumsy, i would think a 20ml thickpeice of laminate glass maybe 300ml x 15ml embedded inside the door during manufacture,would work just as well and look a lot better, it might more than double the cost of the door but i think it would be worth it.
nope, just 1 sheet of glass per door. 20mm is overdone, and pretty expensive too. You gotta match the density of your window to your door (which in turn must match the density of your walls).

Know that MDF is about as heavy as GB and Glass is about 3 times as heavy as GB/MDF. So if your walls (1 leaf) is 2x15mm GB then your door should be atleast 30mm MDF too. (2x15 or 2x12... etc). Then you'll need a piece of glass of 10mm.


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PostPosted: Tue Jun 30, 2009 3:30 am 
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yeah that makes sense, no point in having super brilliant glass in an average joe door.
whatya think about the walls, add more gyp or build a seperate inside out wall.
small budget is making these choices difficult

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PostPosted: Tue Jun 30, 2009 8:54 pm 
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final designs


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symmetry.jpg
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PostPosted: Wed Jul 01, 2009 11:44 pm 
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Quite round here its been,

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PostPosted: Thu Jul 02, 2009 12:32 am 
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you had to wake me for that? :mrgreen:
gotta go, diner's being served. cheers


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PostPosted: Thu Jul 02, 2009 2:21 am 
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Hi folks, I really would like opinions on the large traps at the rear of the room.
In the diagrams i have posted one of the walls inside the trap is allready built and the inside of some of the walls in the vox booth are tiled allready. Unfortunatly i must leave the tiles in place ( though in a vox booth irealise they do have a place somewhat) but i was wondering when i build another partition opposite it to even out the symmetry in the room, should i tile the inside too?
My plan here is to build an inside out wall here to even the back of the room and it will also act as a huge bass trap.
If one of the pros could verify whether this design is ok it wiuld really be great for me, i think it will work well but ya never know do you.
ANYONE>>>>

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PostPosted: Thu Jul 02, 2009 3:56 am 
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Weird looking CR you got in there mate. Looks like a spaceship!
Spaceship studios? hee he
Nice job with the floor

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PostPosted: Thu Jul 02, 2009 5:53 am 
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Quote:
The trap is all-ready built and the inside of some of the walls in the vox booth are tiled all-ready.
Then you have a Lexicon PCM 70 Tiled Room Reverb - Hmmmm! Interesting!

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Unfortunately I must leave the tiles in place
Then you have a "Plug In" Lexicon PCM 70 convoluted Algorithm as a Tiled room In Alti-Studio Pro!

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(Though in a vox booth I realise they do have a place[/color] somewhat)
I kind of very much doubt that in your case, as it's on the small side. Do you really want to have a sound in recordings that can not be undone? - Dry with natural RT60 is the desired approach - Not a Lexicon PCM 70 Tiled room Reverb until you start mixing & adding reverb to Tracks.

Quote:
I was wondering when I build another partition opposite it to even out the symmetry in the room.

Yes - you want an even sound with No Tile whatsoever - Serious Trapping needed here!

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Should i tile the inside too?

Quite Simply ------ NO!

Quote:
My plan here is to build an inside out wall here to even the back of the room and it will also act as a huge bass trap.


I would suggest you Build the biggest [b]"Meanest Bass Trap" that you can possibly come up with as you need to make this as dry as possible - Neutral in Sound - You want no colour in your Sound at all. [/b]

So Dead, dead, dead like a Bass Trap in My Head, Sound, Sound, Sound, so the tiled reverb will be Drowned ....... My 2 cents if it helps!
Keep up the great work!

ADDAhttp://www.johnlsayers.com/phpBB2/p ... 5&t=13207#


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PostPosted: Thu Jul 02, 2009 7:33 am 
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Good man adda!!

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PostPosted: Thu Jul 02, 2009 10:51 am 
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I like your ideas so far, very good use of a very unusually floor space. I personally like the idea of a neutral space but am not convinced that a dead space is the same thing, having been in both :)

All the drawings in the world will not prepare your head for what your room is going to sound like when construction is complete and in the final analysis, tests and your ears will be the deciding factor. So it is putting the horse before the cart to anticipate what kinds of treatments will be needed, if this was even asked :)

You mentioned up topic about doing an inside out wall or a simple massed up wall in the rear, either of which would be good for your place. Given the space restraints you have the massing up seems like the better option (it is difficult to get a good read on a room/wall sometimes).

Hopefully this is something helpful to you,

Brien

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PostPosted: Thu Jul 02, 2009 3:45 pm 
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Quote:
I personally like the idea of a neutral space but am not convinced that a dead space is the same thing, having been in both

I agree X, though the room seems to small for a natural space, dead seems better I would think.

Quote:
All the drawings in the world will not prepare your head for what your room is going to sound like when construction is complete and in the final analysis, tests and your ears will be the deciding factor.
Again I agree X though details are scarce.

Quote:
So it is putting the horse before the cart to anticipate what kinds of treatments will be needed, if this was even asked

X I was worried about Sprig putting in another tiled wall, this would be possibly useful as a timed chamber though again the space is small and getting those calculations, well sprig seems to be going as fast as he can.

Quote:
You mentioned up topic about doing an inside out wall or a simple massed up wall in the rear, either of which would be good for your place.

X, again I thought the inside out Tiled wall (Literally or not) could be an irreversible mistake, So Mass yes, as often people are not 100% clear and if Sprig can achieve that and a dead space with serious trapping I thought this the best option! No? I just didn't think he would get a Natural Space Sound with the size! So dead was the way to go!

Quote:
Given the space restraints you have the massing up seems like the better option (it is difficult to get a good read on a room/wall sometimes).


I agree X 100%..... Ok so I could not resist the tiled Lexicon room joke, so Mass & Trapping as the Trapping can add to taste or am I wrong here? There is scarce info X so I thought these obvious, maybe the Tiled room joke was a tad much.

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Hopefully this is something helpful to you,

And possibly myself X
Cheers
ADDA


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PostPosted: Thu Jul 02, 2009 6:31 pm 
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Hey Donal I don't know if these drawings are viable for Sprig, though I knocked them up just to show you where I would be going, the tiled wall could be of advantage or not, that is for you to decide, though X-Space is correct as are you, in that Mass is more, though if you could use both spaces and either Mass on the tile wall then trap the wall in an almost removable way you might get something - So as I was playing around with Ideas here are 2 new Jpegs of what I might do if possible.

Just a thought - what are the total dimensions & any new Pics of where your up to?
Best
ADDA.


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PostPosted: Thu Jul 02, 2009 6:38 pm 
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Donal here is version 2, though as I don't think you want to bring down this wall, and open up the tiles, it might be redundant, though an Idea is an Idea as they say (or....... as I say.... LOL !), as the Tiled wall might open up to either take mass on both sides or use the tiled wall for reflective scenarios, though I would think the room to small, maybe not for re-amping & such, it might very well rip it along..... see what you think!
Cheers,
ADDA.


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PostPosted: Thu Jul 02, 2009 8:37 pm 
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Hi folks,
First up thanks a lot to all folks chiming in here,
Xspace also thanks a million, cause i really appreciate your time here.

Ok some more info, Firstly the skp model of the room is almost perfectly to scale measurement wise.
If one was to look at the symmetry jpeg above (and just below this post )
the tiled wall to the left of the axis at the rear of the room is part of an original shower in the original ensuite bathroom.
This timber partition stud wall has 2x4 timber stud frame, 10ml gyp board tiled on the inside and 10ml gypboard with a coat of plaster on the outside.

This wall cannot be removed or damaged in any way at all, this is a real problem when you begin to think about symmetry of the room so i needed to come up with a design to bring symmetry into the room.
I realise the lexicon reverb vox booth is a bit far fetched for a small studio but the tiles and wall are here to stay so i gotta work around em somehow..

The partition wall to the right of the axis in symmetry jpeg is just a plan.
It has not been built (see pic below for how it looks now)
I am planning on building this "wall" directly opposite the one already in place on the left axis of the room
In an inside out wall fashion. then i plan on making the whole thing into a huge bass trap.

My question on whether to tile the inside of this inside out wall was based purely on symmetry rather than accoustics.
As i understand it my aim with symmetry is to make the two sides of the room as similar in shape and design as possible so i was wondering if i should tile the inside of the new inside out wall to make it as similar in character and sound as the original wall already in place.

Guys I really am trying to come up with a somewhat workable design here and dont feel that i am going to fast,
I have been reading the site here ( and other sites) for months on end before i ever even posted on the design forum and then again for months on end before starting the build. (never in my thirty years have i put so much time and study into one thing for the simple reason if I f$%k it up i wont get another go at it.
As it stands all we have done to the rooms so far is installed a new floor in doing which i followed, as much as my budget allowed, the advice given me on the forum
cheers
df

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PostPosted: Fri Jul 03, 2009 12:18 am 
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Adda you mentioned above that the details were scarce here,
If you let me know any details you need at all and i will gladly post em for you.
thanks for your time.
df

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